Mountfitchet Castle Opening Times & Prices
Mountfitchet Castle and The House on the Hill Museum are open from 10.00am to 5.00pm everyday 7 days a week until the 8th November 2026. Last Admission into the attraction is 3.45pm. Please note that the last entry time to the Museum is 4.15pm and it will then close at 4.45pm.
We recommend a minimum of 2 hours to ensure you enjoy the full extent of our complex.
Please try and arrive as early as you can to achieve maximum value for money.


To visit the Haunted Manor in the Museum there is a small extra charge of £1.50 per person.
There is a small extra charge for animal food of £2.50 a bag.
School & Group visits see the school & group visits section of this website or enquire for party rates on 01279 813237.
DISABLED ACCESS: We regret that Disabled Access at the Castle is limited. Please read our Disabled Access Notice for full details.
DOGS: As there are numerous animals roaming freely within the grounds, we regret that we are unable to allow dogs at the Castle.
UNDER 16’s: All under 16’s MUST be accompanied by an adult.
Sensory Advisory: Sound Notice
Mountfitchet Castle and House on the Hill Museum offers a dynamic and immersive environment that includes a variety of auditory experiences. Guests with autism, sensory processing sensitivities, or sound sensitivities may find certain areas challenging.
What to Expect
Indoor House on the Hill Museum
- Automatic Sound Effects: Motion-activated audio clips and atmospheric background sounds trigger automatically as you walk through the museum.
- Mechanical Machinery: Working historical game machines and interactive displays generate rhythmic humming, clicking, music and sudden mechanical noises.
- Echoing Spaces: Indoor halls with hard surfaces can amplify ambient crowd noise and overlapping audio.
Open-Air Mountfitchet Castle Grounds
- Overhead Speakers: Audio narration and background music broadcast from elevated speakers positioned throughout the Inner Bailey, Outer Bailey and houses within the grounds.
- Environmental Sound Effects: Outdoor areas feature simulated historical sounds (such as animals, crowd murmurs, or battle ambiance) that can broadcast unexpectedly.
- Crowd Noise: Peak attendance hours can lead to loud, overlapping ambient noise throughout the facility.
- High-Volume Areas: The main visitor centre, indoor dining room, picnic area and interactive zones can experience high volumes of echoing speech and background music / voices / noises.



